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Back in 2004, before Columbia was destroyed on re-entry, the STS-115 mission patch was designed. A team of students at York University in Toronto (Steve MacLean's alma mater) did the design, as well as the design for MacLean's personal patch for the flight. A press conference was held at York to introduce the designs, and was made available as a webcast. I took the liberty of transcribing the press conference for my records. Several years have passed since then, and I thought it might be a good idea to share that transcript in order that the information presented there might be fresher in the minds of those with an interest in such things.
The only comparable document that comes to mind is Frank Kelly Freas' "Skylab Patchwork" article, which was published in Analog magazine. This transcript represents a completely different aspect of the story, one that doesn't go into as much detail on the creative process itself, but rather is more concerned with the meta-process: how it came about, the people involved, the coordination and iterative design process.
I personally find this to be one of the more visually appealing and creatively designed STS patches. I am astounded that the crew remained intact over the course of the two-plus years of delay in this mission -- but I'm relieved too, since the crew names are so integral to the design of the patch.
Transcript of the STS-115 Patch Unveiling Press Conference
Held at York University, 11 November 2002
Steve MacLean:
This really was a great project to be involved with, and I'm really
excited that Graham and his counterparts won this little competition
that we had. When I first asked them to do the design, especially
for the crew patch, I thought we had a very small chance of winning
because the American side had strong candidates as well. But when
I showed this patch to the crew, they liked it from the beginning.
And from the first time I saw all their eyes looking at the patch
I knew - and they had the other three on the table as well - I had
a good feeling that we were going to win. And on the personal patch,
I really wanted the personal patch to come from York, and so worked
very hard for that to happen, and I actually very much like it as
well.
Some of the ideas in a patch really
reflect the personality of the individual. Like, just for example,
Neil Armstrong's patch when he landed on the moon, they have an
eagle landing on the moon. And Neil, if you've ever seen him, is
like the quietest guy that you can meet. He's very reserved, very
smart; he's a joy to listen to, because every word means something.
He doesn't talk much. He's really a tranquil type of guy. The eagle
is the American symbol and it had to be on the patch, and Neil wanted
the base to be called Tranquility Base. And just that little fact
shows you so much about his character: that it was very important
to him that that little place where they landed on the moon was
called Tranquility Base
This patch from my previous crew,
here, you can tell it's an engineering-designed patch actually,
which is one of the reasons I wanted York- was hoping York could
help design my patch. I wanted that kind of artistic flair to it,
because many of the patches that you'll see- and there's corridors
at NASA where you walk down, and they have the patches of all the
different flights, and then the picture of the crew on the other
side. It's kind of like a hall of fame, but it's not really a hall
of fame because only astronauts walk down that corridor, it's on
the way to the simulator; and they are mostly - you can tell that
an engineer designed them, is what I'm trying to say. They're not-
they just don't have that same- but they do reflect the individuals.
Like, here for example, we launched the Lageos satellite, which
was an Italian satellite, on my first launch and you see this big
red kind of like alpha or omega symbol here I guess, and it represents
the continental drift that you get from Italy over to North America,
in terms of the laser that's reflected off the Lageos satellite.
And so this actually has that symbolism there. You can see the Canadian
flag, very, very tiny, but that proves that I was on that mission.
And also we were doing an experiment with the Lambda-point of helium,
so one of the coldest things in the universe was out in our cargo
bay that day, and that's what that red symbol- you can tell it looks
like a Greek symbol there, so that represents that as well. But
the star, you may wonder what that is, and this is a reflection
of the commander. If you look in the description I think it says
something about pushing the frontier with a reference to the west
and that kind of thing. But really all it had to do with was that
the call-sign of our commander, who was a pilot in the Navy, was
"Lawman." So on his plane he had the word "Lawman,"
so basically he said "I want a star on the patch" and
that's what we got. And that's how it works. And so when I asked
the York class to design the patch, I knew that we were up against
that kind of thing. And didn't know what- But I'm just very excited
that we're flying both patches from York. I think fine arts at York,
for me, made a much bigger contribution than you can actually put
your finger on. And I'm just a physicist - I was over on the other
side of the campus - but we have a college system here at York,
where I lived in Winters college for a couple of years and, fortunately
the college system mixes up everybody from the campus, so you got
to see what the other students felt and thought and you actually
saw the world through their eyes.
And it gave you an appreciation of
maybe how you could modify how you look at things. So, all that
was a great experience, I'm really happy that you guys won, this
little- it wasn't a big competition, it was low-key, but it was
important for me and I'm very happy that it all worked out.
Graham Huber:
Hello, I'm Graham Huber - you two want to come up here? We are the
three students that were on the team in charge of designing these
patches. This is Gigi Lui, and Peter Hui. I guess I'll talk a little
bit about the process that we went through, and that sort of thing.
Originally when we started this, it
was presented to us by Don Newgren, in our summer class, as a voluntary
thing that we could get involved with if we had the interest to
do so. I think there were about 20 students originally that got
in and put forward some designs to Steve when he first came to visit
us, and from there he took back the designs and got back to us on
which patches he thought had potential, and fortunately it was our
team that seemed to be going in the right direction. So from there
he gave us the guidance that we needed to move forward on the project;
and I believe it was over the summer that we finished the crew patch,
and it was accepted. And then after that, we moved on to the personal
patch and worked with Steve off and on for a few months to get the
jobs done.
Teamwork at the best of times is usually
a delicate mix of social politics - especially when you start adding
a creative direction to it. It can get messy really quickly. We
were very fortunate on this project because we managed to work extremely
well together, and I was very, very surprised. I can honestly say
that the results that we produced reflect all of our work and I
don't feel - and I know that my team members don't feel - as though
one person did more of the work, it's one person's patch more than
another. I think we all feel that it is our patch and that we all
equally contributed, which is a nice feeling. I mean its nice to
get to work on a project, and work together, and come up with something
that you feel everyone has contributed to.
The process that we went through -
even though we were working together very well, it wasn't easy.
There were a lot of late nights. Typically we began working after
11pm, usually finishing before 4, if we were doing well. It wasn't
always easy, especially as it got close to 4 in the morning, but
that's just kind of the nature of what we did.
So, I guess we should unveil them,
and let you guys have a look! So, Steve, if you want to come up
Steve MacLean:
Should I pull it this way, or should I lift it gently?
I think you're going to talk about
this a little bit? Okay, I just have one comment to make, and that
is: there is a picture that Joe Tanner- a picture of Joe Tanner,
actually - and he's very much like this (pointing to the astronaut
on the patch); and then you have the terminator of the earth like
that, and it's actually my favorite EVA picture. And I did not tell
these guys about that picture before we started, and I found it
very interesting that- it was easier for me to select, I had two
or three to select from, and it was easier for me to select when
I saw this, because it reflects this picture of an EVA astronaut
just outside the Shuttle, with the terminator of the Earth dominating
the background, and I'm especially pleased because of that coincidence.
Graham Huber:
So this is the personal patch that we did for Steve. The concept
for this patch actually arose from the original idea that Steve
came to us with when we first met. He told us that he wanted the
earth, with a maple leaf breaking the horizon with a starburst;
and hopefully some elements that would reflect the nature of the
mission. The crew patch, as he told us at the time, needed to -
as he said, have more of an American flair. So he really wanted
his personal patch to have a Canadian flair. Anyway, that's what
we kept in mind: to try and give this a sort of a Canadian flair.
So what we have pictured is the earth,
with a maple leaf in the background, breaking the horizon with a
starburst. And in the front we have an EVA suit with- that object
you see coming up, crossing the leaf, that is the Canadarm 2 that
Steve will be piloting on the mission. And that rendering, to my
knowledge, is fairly accurate. Steve was very helpful in providing
the references, and the images, and the renderings that we needed
to accurately put it together, because it's a rather complex piece
of machinery.
This hasn't deviated too much from
the original concept that Steve brought before us, but as he said,
we came up with the EVA and the arm .... based on another design
by another student, actually, who was going in that direction. And
Steve liked that, so this is sort of how the process worked - you
know, we would see which elements were working from which designs,
and try and incorporate them all together. So I guess that's it,
that's the personal patch.
So, this is the crew patch. This is actually the first one that
was designed of the two. I personally enjoyed the process that we
went through with this one the most, because we did have all the
students working together and throwing out ideas. It was just so-
it was a real challenge to try and get what Steve wanted, and what
the crew wanted actually, down on paper. What we have pictured here
is the solar panels, down at the bottom you can see- Peter, maybe
you could just point to them - so these are the two solar panels
with the Shuttle on top. And you can see that symbol down at the
bottom, below the Shuttle, it looks like thrust coming out: that
is actually an interpretation of the astronauts' symbol Steve pointed
out to us while we were working on it, which is three lines - as
you see there - with an orbit around it, and usually a star at the
top, but in this case we have the Shuttle. And again, in the background
you see the earth with a starburst - the burst is very important
on both of these patches because of the nature of the mission: it
is a mission to take solar panels to the station so, naturally,
the sun has a lot to do with it. In the top corner, that is our
rendering of the space station as it will be once the panels are
attached to the station. And behind that, of course, a star field
with six stars to represent the six astronauts.
For the Canadian patch, as we said,
we wanted to capture that Canadian flair, so the color scheme kind
of changed around a bit. We had a few variations in it, we kind
of whittled it down to the final version. But we wanted to keep
the red in the Canadian patch, obviously, for the Canadian red,
and we thought that was important. The crew patch, we wanted to
keep the palette very, very simple. So, one highlighting color,
and a base of fairly neutral cool colors - because one of the things
we noticed about the other patches, as Steve said, they were primarily
designed by engineers, so they captured conceptually what the missions
were about but- I guess the best way I can describe most of them
is fairly busy. Lots of colors, and lots of things going on, and
sometimes its difficult, especially with the complex nature of the
missions, to ascertain what they're trying to say amidst all the
colors and objects on the patch. So we wanted to keep things simple,
clear, understandable. So that's why the color scheme on the crew
patch is kept very simple, and hopefully effective.
Gigi Lui:
My background is, I came from Hong Kong. I was born and raised in
Hong Kong, until I was about 11. I came to Canada. And I've been
really interested in art ever since I was very young kid. And then
I went to the Unionville high school fine arts intensive program,
and then eventually I thought York-Sheridan program had a lot of
potential, especially in graphics design because York and Sheridan
are both very reputable university and colleges in Ontario for this
kind of education, and I thought that, when I was reading the questionnaire
that they provided us for entry I thought that was a sign that I
know that this program is where I should go and that's why I applied
and I came here. And I've been really interested in this project
because as you know most children will watch space, you know, watch
cartoon or watch fantasy space as one of those things that's very
imaginary, and if I cannot go physically I would rather my intellectual
property go up in space.
Peter Hui:
I was also born in Hong Kong, I emigrated to Canada when I was 8.
And I've always been into the fine arts stream, and coincidentally
also in the science stream. It just so happens I've always been
interested in space, and I really wanted to take this opportunity
to really do something artistically, and combine it with something
to be shown, not in a scientific way, but to be shown and flown
in space. So I guess that the most interesting thing about this
project for me was that I was able to find a lot of the technical
aspects - a lot of the science, if you will - and try to illustrate
all that in what Steve MacLean says - in an artistic flair. And
so I feel that personally, as a team we were able to achieve this.
Graham Huber
Um, I was not born in Hong Kong... I was born and raised in Toronto,
and like my teammates here, I was always into fine arts, and that
sort of thing. At the end of high school I didn't really know what
I wanted to do. My parents are both from a science background, and
my sister is also in that field, so it was always kind of assumed
I think that I would move in that direction. But my mother actually
raised the design program here at York to my attention when I was
in grade 12, and it was just something that kind of sat in the back
of my mind and I always considered it. But when the time came to
apply, I applied, I got accepted and then the more and more I got
into the application process I realized this was something that
I wanted to do. So I'm very happy, and I have no regrets.
Q: Can the level of detail that you have on this size of
an image be transferred to- like it's hard to imagine such a small
patch. Do you have to worry about that?
Graham Huber
We did when we were designing the patches, and we had a little bit
of guidance in terms of the number of colors to use, and level of
detail. So we've been told - judging by the other patches that we've
seen - that hopefully most of it will be able to fit in. We haven't
heard anything from the production end yet, so typically if there
was a problem we would have heard about it by now, so I'm assuming
that everything went okay there.
Q: I wonder if Steve could tell us where the patches actually
go?
Steve MacLean:
Actually there's different combinations, so it's hard to describe
it completely. But typically the crew patch will go right here (pointing
to right breast) so as soon as it arrives I basically replace this
one (pointing to his STS-52 patch) and then the personal patch is
on the right shoulder. So that's what all the international astronauts
are doing, in that fashion. Also, when I do an EVA the crew patch
is right center on what's called the PLSS, which is the Primary
Life Support System, right center here. And the Canadian flag is
on one side, and I actually have a choice of what to put on the
other side (pointing to his left shoulder). There is some, uh, influence
from other directions, though. So I'm not sure if on my EVA suit
the personal patch will end up there but we'll see, we'll try.
Q: How long did you take...
Graham Huber.
The total duration was, over I guess from June to about end of October.
Now obviously there was brief delays in between, as Steve was busy
with his training just in terms of feedback and so on, It was kind
of an ongoing project, that we would make the revisions as requested,
send them down, and then a week or two later we'd get feedback,
and then implement further changes. So it was just more or less
just an ongoing project for about four months. But never at any
point did the project drag and we weren't thinking - oh god I hope
they hurry up on this but it was always interesting to work on and
just kind of kept moving, which was nice. It didn't stall for months
and months and months and just leave us wondering, you know, what
was going on. So I was pleased with the pacing, it wasn't too fast,
it wasn't too slow.
Q: What was the most difficult part?
Gigi Lui:
Well the most difficult part for us, for the Canadian patch, was
trying to fit all the elements that we wanted to incorporate, that
Steve wanted to see in his patch, down to a patch that is producible
and also very visually appealing. That was the most difficult for
the Canadian patch. As for the American patch, I think the most
difficult was trying to put a layout of a patch that would represent
the mission very well, but at the same time will reflect the personalities
of the astronauts - you know, their putting up solar panels will
not reflect the personal aspect very well, you know - working with
the composition itself so that we get a lot of symbolism on the
patch without overdoing with a lot of graphics itself.
Graham Huber:
I'd just like to thank, first of all, Steve for everything that
he's done for us. He has been incredible to work with, extremely
accessible, right down to replying to our e-mails right away, providing
personal phone calls from my cell phone with horrible reception
at 10 at night - I mean, he has just been wonderful to work with.
And this project would not have been the same without his unending
help on this. So I'd like to thank you, Steve, for this and for
the opportunity. And I'd also like to thank the design department,
specifically Don Newgren for all your help and your guidance with
this project, and again, also for providing us this opportunity.
And to the rest of the department, to Barb and Cecily, and the students
who helped initially with the design concepts, all of you. Everybody
on this project was an asset and helped us - nothing like this is
ever done alone and I'd just like to thank all of you.
York University is located in Toronto, Ontario.
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